Stefan Oprisan
Environment Art Mentorship
This mentorship includes 5 hours of one-on-one training, custom-tailored to suit the mentee’s specific needs. Stefan can help you make a whole environment, improve your composition skills, prepare for an interview, or maybe even update your CV/Cover Letter.
After this, Stefan can guide you to research a concept, scope out what is achievable in a sensible time frame to complete this environment, planning every individual asset, materials, etc. — up to how to polish and present your work.
You would spend some time working on the blockout, defining the macro to micro scene, shape language, color theory, the narrative behind our story as you are slowly building up more details and definitions. Followed by this, you will create a number of key shaders within Unreal Engine to make our materials user-friendly and customizable.
By the end of your Mentorship, you would look at adding key cameras, polishing them as best as possible, creating a cinematic, and presenting it in a way that’s going to capture the attention of viewers.
Learning Focus
Planning and scoping out a new project
Modular Kit creation
Material development
Environment and photogrammetry workflows
Composition and storytelling
Breaking into the industry – CV & interview workshop