Magnus Yu
Animation Mentorship
This mentorship includes 5 hours of one-on-one training, custom-tailored to suit the mentee’s specific needs. We will build a development plan together in order to level up your skills and help achieve your goals.
We can go over various aspects of in-depth Character Animation from Pre-visualizations, Gameplay, Cinematics & VFX. Furthermore, we can dive into motion capture workflows and techniques dealing with motion capture while working in MotionBuilder; touching upon how to edit motion capture data, retarget animation, and simplify workflows that will help improve your efficiency.
The mentorship is designed to help break through plateaus, build confidence, increase technical aptitude, and provide a clear path of continued growth and success. Whether you are transitioning from MotionBuilder, new to the world of motion capture, or an experienced animator, we can put together a plan to start you on your journey to have more in-demand skill sets.
Learning Focus
Body mechanics, understanding physicality and weight of a character
Introduction to motion capture data
Pre-visualization, gameplay, and cinematic workflows
Advanced motion capture editing techniques
Autodesk MotionBuilder