Jake Reicher
Level Design Mentorship
This mentorship includes 5 hours of one-on one training, custom tailored to suit the mentees specific needs. We will build a development plan together in order to level-up your skills and help achieve your goals.
We will cover various aspects of Level Design, including reference gathering, layout planning, efficient whitebox creation, level flow, pacing, scripting, problem solving and portfolio presentation.
The mentorship is designed to help break through plateaus, build confidence, increase technical aptitude, and provide a clear path of continued growth and success.
Learning Focus
Level Flow / Pacing
Effective whiteboxing and visualization
Player Leading
Gameplay Balancing
Mission Scripting
Portfolio Support