Ted McIlwain
Level Design Mentorship
This mentorship includes 5 hours of one-on one training, custom tailored to suit the mentees specific needs. We will build a development plan together in order to level-up your skills and help achieve your goals.
We will cover various aspects of Level Design, from reference gathering, 2D planning, design principles, pacing and player flow, scripting, problem solving and putting it all together into a cohesive package.
The mentorship is designed to help break through plateaus, build confidence, increase technical aptitude, and provide a clear path of continued growth and success.
Learning Focus
Level Design using Unreal Engine
Effective block out techniques (whitebox/greybox)
Principles of effective Level Design
Leading the Player
Technical setups and scripting
Effective portfolio presentation